“THE ISLE OF THE DEAD” Hosted by the STL. Samurai

 

RULES

- If a paintball breaks on any part of your body, or any equipment that you are carrying, then you are eliminated.  You must then go back to your DZ, and wait until reinsertion.

 

- Whenever you are eliminated, yell “HIT”, and raise your arms in the air.  Then get out of play, and put your barrel plug in your gun.

 

- If a bunker is hit by a “rocket launcher”, then anyone who is behind the bunker is out.

 

- If any paint from a grenade, landmine, etc. hits you, or any of your equipment then you are eliminated, and you must go to your DZ, and wait for reinsertion.

 

- The “Surrender” rule comes into play whenever one player decides that it is too close to open fire on an unsuspecting opponent.  The player who is surrendered must put in his/her barrel plug , and report back to their DZ, and wait until reinsertion.

 

-  Tanks can only be eliminated by “launchers”.  They must have a 2’x2’ target on each side of the tank.  If that target is hit at anytime, then the tank must report to the tank DZ, and wait for reinsertion.  All targets for the tanks must be approved by a referee.  Only Marines will be able to have tanks during this game.

 

- Whatever the referee’s say goes.  Do not question a ref during play.  If you disagree with a call, then wait until the referee is able to speak to you , then explain your disagreement in a calm manner.  Yelling, and screaming will not be tolerated, and you will be asked to leave without refund. 

 

-  There are no full-auto guns.  Only semi-auto, and response.

 

-Mortar rounds can be filled with a maximum of 30 paintballs.

 

-You must be chronoed before entering the field of play and before reinsertion.  The first chrono will start Saturday morning before the game is started.  Your gun must be shooting at, or under 285 fps in order to pass the chrono.

 

-BE SAFE AT ALL TIMES-

 

- Do not take your mask off at any time, for any reason while on the field of play.  You can only take your mask off while in a DZ, or after you leave the field of play.  If you get caught taking your mask off for any reason while in the field of play, it will be considered a violation.  You will then receive a violation hole punch on your ID card. 

 

- Try not to overshoot people.  This will happen from time to time, and if you are on the receiving end it really sucks.  Just be aware that whenever your shooting at someone, to give them a chance to call themselves out. 

 

- BE A GOOD SPORTSMAN AT ALL TIMES -

 

-We are all playing this sport to have fun.  If your playing to ruin other people’s time, then you might as well not even waste your time.  If you get caught cussing someone out, being hateful, making obscene gestures, trash talking, etc.  A referee is free to give you a violation if he feels that one needs to be given. 

 

- CHEATERS WILL GO HOME!!!!! -

Cheating will not be tolerated at all!!!!  If you are caught wiping, not reporting back to your DZ, playing out of bounds, messing with the radio frequency of the opposing team, or referees.  Or any other way that you can think to play outside of the rules, YOU WILL GET A VIOLATION, OR POSSIBLY EJECTED FROM THE GAME IMMEDIATELY!!!     

 

- Please do not mess with any of the props.  They are for decoration only.  Anyone who gets caught messing with the props, or modifying the bases to their own personal preference will get a violation punch on their ID card.

 

 

 

-GUIDELINES TO GAMEPLAY-

 

 

- MARINES -

- All of the Marines will be deployed on the far west side of the island, on the back side of the lake at 9:30am, where they will wait until 10:00 am, which will be the start of the game.  They will then have to make it to their DZ for further instructions.

 

- If any Marine is “surrendered” by a Zombie.  They must hand the Zombie that surrendered them their hopper cover.  The Marine or Marines  will then become a part of the Zombies.  YOU HAVE BEEN TURNED!!!!!!

 

- Marines will have reinsertions every quarter hour. 

 

- The objective of the Marines is to complete all of the missions, and find a formula to slow down the Zombies, and make the Zombies more vulnerable.  The exact number of main missions, and side missions  will be given during the pre-game briefing Saturday morning. 

 

- The Marines will receive 10 pts for every mission that is complete.  The Marines will also have side missions that will be given to the General, to appoint during game play.

 

- All other information is Top-Secret and will be conveyed to the General of the Marines upon completion of each mission.  The Marines must complete the missions in order to retrieve valuable information that will be needed in order to find the formula.

 

- The Marines will have only two medics.  If they are turned then they will no longer be medics.

 

- The General of the Marines will be in charge of picking his finest Marines to honor at the awards ceremony.

 

Marine Awards

-Most Valuable Team-

-The Sportsmanship Award-

-Mr. Zombie Slayer-(MVP)

 

 

 

- ZOMBIES -

 

-  All Zombies will enter the field at 10 am and proceed to hunt down the Marines.

 

- Zombies will have automatic reinsertions from their DZ until the formula is found by the Marines.  Then they will have to reinsert every quarter hour from their DZ.

 

-The objective of the Zombies is to eliminate all of the Marines.  The Zombies will collect 10 pts for each main mission not completed by the Marines at the end of the game.  The Zombies will also have side missions, which will be appointed by the “Master Zombie” through out game play.

 

-  The Zombie who collects the most hopper covers, and returns them to the referees will be rewarded, and known as the “The Deadliest Zombie”, during the game awards at the end of the event.

 

- The Zombies will not have any medics.  If they “turn” a medic from the Marines, he is no longer a medic.

 

-  Zombies will not have any tanks, but they can use anti-tank weapons.

 

-The Master Zombie will be in charge of picking his most prized Zombies and to honor them at the awards ceremony.

 

Zombie Awards

-Most Valuable Team-

-The Sportsmanship Award-

-The Deadliest Zombie-( Zombie with the most “Turns ins“)

 

 

…..MORE GUIDELINES FOR EVERYONE TO KNOW.

- Marines will be the only ones with hopper covers.  The Zombies will not have hopper covers.  However, everyone will need to wear their ID tags at all times during game play in order to show what side that your on , and so the refs can see violation, and chrono punches.

 

- There will be no spies for either side.

 

- MARINES WILL BE THE ONLY SIDE WITH TANKS.-

 

- THERE WILL BE MANY SURPRISES, TWISTS & TURNS FOR BOTH THE MARINES, AND ZOMBIES IN THIS ADVENTURE.  AND ON THE BEHALF OF ALL OF THE STL. SAMURAI, AND SMAKZONE PAINTBALL.  WE THANK ALL OF YOU THAT ARE ATTENDING THIS EVENT,  WE HOPE YOU ALL HAVE A SAFE, AND EXCITING GAME, AND WE ENCOURAGE YOU TO HELP US RECRUIT NEW PLAYERS FOR WHAT WE CONSIDER THE BEST SPORT IN THE WORLD.

 

 

THIS IS STILL A SMAKZONE GAME AND MARK’S RULES STILL APPLY, UNLESS WE HAVE STATED OTHERWISE.  THIS INCLUDES, BUT NOT LIMITED TO, CONDUCT OFF THE FIELD.

 

 

 

…………………..and remember.  The outcome of this game will be the storyline for next year.  We are hoping to create an ongoing saga that will create a lot of fun, and good memories for years to come.